While we are not ready to release any details on our projects just yet, we can say that one of them will be an engine that serves as the foundation for simulations of various kinds, including games. We are building our engine on top of some of the best tools and software that the Open Source world has to offer, including OpenGL, OpenAL, GLib, GStreamer, and the Xiph.org media formats. We are aiming to make our engine legally unencumbered, so that it can be used in both free and commercial products.
Since we are an independent game development company, naturally we will produce a variety of games as time rolls on. Our first full game is underway. However, since it is still in the early stages of development, we cannot afford to release any information about it, beyond that it loosely fits into the strategy and roleplaying genres.
If you have any questions or comments, please do not hesitate to send us an
email.