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Development Tools & Technologies
  • Blender, a free, open-source 3D modeling, texturing, and animation program.
  • The GIMP, an acronym for "GNU Image Manipulation Program." The GIMP is a free, open-source image editor that is now used by many artists and developers around the world.
  • Python,an object-oriented programming language with a great deal of flexibility. Its motto, "Batteries Included," is true: it provides, as part of the language, most of the tools that an object-oriented programmer, procedural programmer, or functional programmer would consider useful on a day-to-day basis.
  • Code::Blocks, an open source IDE with a broad array of abilities and tools, and currently our team's preferred IDE for C/C++ programming.
  • OpenGL, the industry standard for cross-platform high-end graphics, both 3D and 2D. When confronted with the decision of choosing OpenGL/OpenAL/SDL vs. DirectX, one mainly has to ask: do you want to have access to technologies that were created last month, and do you want people to use your program on Windows, Mac, Linux, and almost any other Operating System imaginable? If you answered "Not Really" and "Absolutely!", respectively, then OpenGL is what you use.
  • OpenAL is an open source audio library, specifically designed for producing sound in 3D environments. It is becoming commonplace to use OpenAL in games, and because of its price tag ($0 per product per platform, as opposed to $5,000...) it was a pretty obvious choice.
  • SDL, which stands for Simple DirectMedia Layer, is designed primarily to be a simplified, freely used, and cross-platform version of DirectX.
  • GLib is a popular, open source library associated with the Gnome desktop environment. GLib was originally created as part of the GIMP project, alongside the widget library GTK. It effectively provides all the services of a standard library for the C programming language.
  • Melody Assistant is one of the few non-free programs that we have used and continue to use in our projects. It costs only $70 for the entire, complete, royalty-free package. Melody Assistant is music composition software, capable of producing complex orchestrated pieces of music, using electronic instruments that are generally recorded from live instruments. We use Melody Assistant mainly for writing prototypes of our music.
  • Cakewalk Sonar is a professional-level Digital Audio Workstation; it is one of the two major commercial products we currently use.
  • Finale is a professional-level notation editor which we use for making second prototypes (and sometimes final versions) of our music; it is the second major commercial product we currently use.
  • Notepad++ is a glorified text editor that we use when doing Python programming in Windows.
  • XCode is an IDE primarily used for developing and deploying software on Mac OS X.
  • Ogg Vorbis, the patent- and license-free alternative for the MP3 music format that is rapidly gaining popularity. It has seen significant use in various recent games.
  • Ogg Theora, the patent- and license-free alternative for the MPEG video format. It's a relatively new alternative, and as such is not yet widely supported.
  • TextWragler, is a glorified text editor which meets the needs of our Mac programmers without having the clutter of a full IDE.


Other Interesting Links
  • Gamedev, the number one site for game development.
  • Garage Games, a publisher of independent games.
  • Games By Arbuckles, the homepage of a small independent game development group, headed by the three Arbuckle brothers.